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AI Insights · Timothy · April 2024

Top 5 Drama Games on iOS in the UK for Q1 2024

Discover the performance of the top 5 drama games on iOS in the UK during Q1 2024, with insights into their downloads, revenue, and active users.

Top 5 Drama Games on iOS in the UK for Q1 2024

The first quarter of 2024 has been an eventful period for the drama games category on iOS in the United Kingdom. Here’s a detailed look into the performance of the top 5 drama games, based on data from Sensor Tower.

Episode - Choose Your Story

Published by Episode Interactive, this app saw a steady weekly revenue, peaking at approximately $71.7K in the first week of January and gradually decreasing to around $45.1K by the end of March. Weekly downloads started at 15.8K in early January, dropping to a low of 5.9K in mid-March before recovering slightly to 8.3K in the final week. Weekly active users fluctuated, starting at 22.2K and ending at 17.4K.

Love Island: The Game

Fusebox Games’ title experienced a significant rise in weekly revenue, reaching a peak of $57.9K in mid-February, before settling at around $24K by the end of March. Downloads peaked at 12.8K during the same period, with a notable decline to 2.2K in the final week. Active users mirrored this trend, peaking at 30.8K in February and decreasing to 17.3K by the end of the quarter.

Chapters: Interactive Stories

Crazy Maple Studio’s game maintained a consistent revenue around $24.3K in the first week of January, with minor fluctuations and ending at $23.8K in the last week of March. Downloads were relatively low, starting at 2.1K and dipping to 0.5K in early March, with a slight rise to 0.8K at the end. Active users remained steady, beginning at 14.3K and ending at 9.9K.

Choices: Stories You Play

Pixelberry Studios’ app had a stable revenue, starting at $14.4K in January and ending at $13.6K in March. Downloads were modest, starting at 1.4K and ending at 0.8K. Active users saw a gradual decline from 23.4K in January to 17.9K by the end of the quarter.

MeChat - Interactive Stories

PlayMe Studio’s game saw a weekly revenue peak at $14.3K in the first week of January, with a low of $6.4K in mid-March, before rising again to $9K. Downloads started at 9.1K and dropped to 1.6K in mid-February, recovering slightly to 3.4K by the end of March. Active users followed a similar pattern, starting at 23.5K and ending at 12.9K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024